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Gex wiki
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Info I could use some help.
The strategy section of the article is incomplete. Try finishing off the section by adding your own walkthrough/guide how it could be done.

Gangster TV is the 10th level/channel of Gex 3: Deep Cover Gecko. Gex dresses up as a mobster here, named in supplementary material as GEX Capone. One of the missions here is to rescue Gex's cousin, Cuz, who will become available to play as in secret levels afterwards.

Setting and inspiration[]

The level is set in New York City based on the gangster film subgenre of American crime films focusing on gangs and organized crime, which saw its golden days within the 1930s. The level's name however is a reference to the TV sitcom My Three Sons.

Missions and strategy[]


Burn Five Bundles of Funny Money
[]


Destroy Five Rootbeer Barrels
[]


Save Cuz from the Mob
[]

Gallery[]

Areas[]

Early Demo Video Screenshots[]

December 30th, 1998 Prototype[]

February 8th, 1999 Prototype[]

Items[]

Miscellaneous[]

Music[]

N64[]

Trivia[]

  • Gangster TV shares a few differences between prototypes and the retail release of the game
  • December 30th, 1998 prototype
    • The placeholder name for the level was 'Mob TV'
    • The gate to the pier area is warehouse area which Gex has to tranverse around.
    • The boat in the pier area is present in this build and it can be ridden by the player.
    • The second exit TV location assumingly Rootbarrel mission is located in the warehouse which was removed from latter builds.
    • The unused seagull enemy is present in this build
    • There's another secret room located outside the map which isn't present in later builds. The reason for this room is unknown.
    • There are red pipes and climbable ones dotted around the map. The purpose of those objects are unknown.
  • February 8th, 1999 prototype
    • The lift to the rooftop and the warehouses which occupy it are accessible in this build
    • The Bundle of Funny Money can be destoryed by Gex's regular attacks without the use of the flame powerup
    • The locations of the former items have been changed.
    • The unused seagull enemy is present
    • Unused aquatic enemies can be found in this build.


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